With another gorgeous cover by Ali Lawson, Dahlia and Broomie are cozying up for winter with the second box set in the A Spooky Games Club Mystery series! Out today, exclusive to Amazon.
Read the box set for free in Kindle Unlimited!


With another gorgeous cover by Ali Lawson, Dahlia and Broomie are cozying up for winter with the second box set in the A Spooky Games Club Mystery series! Out today, exclusive to Amazon.
Read the box set for free in Kindle Unlimited!


Today’s the release day for the second book in the Witchy Expo Services Mysteries series, It’s a Nerd! Witch Is Slain! Case 2: Comic Hero Con.
Witchy Expo Services. We host your convention, expo, or trade show—with a dash of magic!
Nimue Toothaker, recently named co-Head Witch General Manager of Witchy Expo Services, is finally getting a handle on the job—and the dual-personality warlock with whom she shares it. While the fallout from the murder at her first convention as manager certainly led to plenty of publicity, she’s not eager to repeat the dreadful experience for her largest con yet: Comic Hero Con, which brings in comic book fans and comic hero film buffs from around the world.
The highlight of the con? One of the biggest stars in the mega comic hero film franchise of the century. Unfortunately, his real-life persona is nothing like his on-screen one, and it’s up to the Witchy Expo Services staff to make sure the neurotic celebrity shows for his advertised con appearances. To make matters worse, the head of the group that booked the Cauldron Cove Convention Center for the con doesn’t know what she wants—but she knows she isn’t happy with Nimue and her staff’s top-notch efforts.
Juggling two eccentric VIPs is just the start of Nimue’s problems when a Cauldron Cove witch turns up dead on the showroom floor. Because of the town’s magic, the convention must go on—and Nimue and her co-workers will have to table their grief until they can figure out if there’s another murderer in the convention center. It’ll take a heroic feat, but they have to beat the villain on the loose before it’s too late.
Get your copy on Amazon here. (Free on Kindle Unlimited.) Paperbacks available widely (in large print as well) coming soon.
It’s Cover Reveal Day for the first three books in my brand new cozy paranormal mystery series, which starts releasing this fall! Release dates are still tentative, but I’m hoping to release Book 1 in September and I’ll work on books in both that and A Spooky Games Club Mystery at the same time.
Witchy Expo Services. We host your convention, expo, or trade show—with a dash of magic!
Set up in a matter of days, our expos can host even the largest of crowds in our witch-run village of Cauldron Cove. We can offer what no other expo planners can: breathtaking illusions, instant teleportation from one end of the center to the other, floating item storage, and all the exceptional, magical touches that will make your event one-of-a-kind. Inquire about Cauldron Cove hosting your next event today by contacting Bernadette Toothaker, award-winning head witch general manager of Witchy Expo Services for eleven decades.
Nimue Toothhaker is ecstatic that her world-famous grandmother is about to retire and has chosen her as her successor in the family business. She’s only been working on the expos for a few years, but she’s confident she has what it takes to lead her fellow witches and warlocks in the business that defines their entire village. Unfortunately, her grandmother’s sole condition for Nimue taking the job is that she share the position with her arch rival, an irritating warlock possessed of two minds—quite literally.
First up is Bookshop Con, where indie booksellers from across the nation host authors and sell books to passionate readers. Nimue’s grand plans clash with her co-manager’s persnickety demands, but their arguments cease to matter when a celebrated author drops dead in the convention center lobby. Nimue suspects murder, but she knows that if she ends the convention prematurely, the magic at work will destroy her beloved hometown. It’s a race to catch the killer before they strike again—all while trying to prove she can handle the job she’s so desperately always wanted.
Add to your Goodreads Lists!


Potions and Playing Cards (A Spooky Games Club Mystery #3)
Fixated on researching ways to break her curse once and for all, jinxed witch and do-gooder Dahlia Poplar doesn’t know how well she’ll do in the upcoming Euchre Tournament, the Luna Lane Spooky Games Club’s first sponsored event. With visiting professor Cable Woodward due to depart to spend more of his sabbatical on the road, Dahlia can’t admit that he may be the reason she’s so determined to finally leave behind the cozy comforts of home.
Unfortunately, her efforts stir up unwanted attention from the one who cursed Dahlia to begin with, the evil witch whose shadow has loomed over all of the dreadful events in Luna Lane. When the tournament ends prematurely, there’s a body charred to ashes, and Dahlia takes it upon herself to figure out if the wicked witch is behind the disaster. Somehow, she needs to brew the right potion to break her curse while solving the paranormal message encoded in the club’s playing cards, all while keeping her loved ones safe.
Her very life may be the ante she risks to get to the bottom of everything that’s been plaguing her since birth—and if she can’t bluff her way to winning, Dahlia Poplar may prove to be the dead card that’s no longer in play.

Enchantments and Escape Rooms (A Spooky Games Club Mystery #2)
After the disaster of the month before, Dahlia Poplar, cursed witch and helper extraordinaire, is ready for her serene, supernatural small town life to return to normal. However, her hopes for a more peaceful existence don’t last when a childhood friend moves back to Luna Lane to open up an escape room.
With the Spooky Games Club thriving, Dahlia decides to help her friend by using her magic to quickly get his business up and running. Dahlia’s enchantments accomplish the task, but before the Games Club has a chance to enjoy the new attraction, a test of the escape room results in a freak, fatal accident. Riddled with guilt, Dahlia wonders where her enchantments went wrong—or if there’s something more to the disaster.
The only way to divine whether or not the death was her fault, the result of an accident, or murder is to investigate—and perhaps even play the dangerous game herself. In this one-hour escape room, failure to escape could mean death, not just for Dahlia, but for those she holds most dear.
“The second installment of the Luna Lane adventures is even better than the first. The character development is wonderful. A totally unexpected villain, new characters and fast pacing is making this a new favorite series.”
“Things go wonky when the escape room is tested. From there, this author will keep readers entertained with twists and turns as well as a big surprise.”
“This is the second book in this series and it’s just as good as the first. Lots of action and well developed characters plus a unique spin on a curse.”

Broomsticks and Board Games (A Spooky Games Club Mystery #1)
Dahlia Poplar is a genuine witch, an unofficial gofer, and Luna Lane’s only cursed resident.
With a werewolf best friend, a vampire ex-boyfriend, and a ghost for a hanger-on, Dahlia is far from the most unusual dweller of her sleepy small town, but she’s the only one unable to leave. Dahlia has to perform at least one good deed per day—or she’s one step closer to turning to stone.
Fortunately, the residents of Luna Lane have plenty of tasks for Dahlia to complete to avert the curse until Cable Woodward, fetching professor and nephew of her elderly neighbor, stops by for the semester on sabbatical. Attempting to help Cable’s uncle work through the trauma of losing his wife, Dahlia uncovers the man’s collection of board games, which leads to him reminiscing about the long-forgotten Luna Lane Games Club.
Dahlia reestablishes Games Club, only to find evidence of a number of horrible demises connected to the original group. While trying to uncover the truth about the deaths, Dahlia has to fight off her curse, protect her elderly neighbor from becoming the next victim, and most vexing of all, keep Cable from figuring out Luna Lane’s supernatural secrets. Only with eerie board games like these, there may not be a loser—or even a winner—who survives.

I’m excited to announce I’ve started writing in a new genre! I hope my YA readers will give my new books a chance. If you’ve loved my speculative fiction books until now, I think you’ll still find my new books full of twists and turns, sweet romance, and plenty of magic.
You won’t have to wait long to give them a try. Book 1 in the Spooky Games Club Mystery series will be available September 29th! They’re on a rapid release schedule, with Book 2 available October 27th and Book 3 available November 24th. You can pre-order them both as well!
Broomsticks and Board Games (A Spooky Games Club Mystery #1)
Dahlia Poplar is a genuine witch, an unofficial gofer, and Luna Lane’s only cursed resident.
With a werewolf best friend, a vampire ex-boyfriend, and a ghost for a hanger-on, Dahlia is far from the most unusual dweller of her sleepy small town, but she’s the only one unable to leave. Dahlia has to perform at least one good deed per day—or she’s one step closer to turning to stone.
Fortunately, the residents of Luna Lane have plenty of tasks for Dahlia to complete to avert the curse until Cable Woodward, fetching professor and nephew of her elderly neighbor, stops by for the semester on sabbatical. Attempting to help Cable’s uncle work through the trauma of losing his wife, Dahlia uncovers the man’s collection of board games, which leads to him reminiscing about the long-forgotten Luna Lane Games Club.
Dahlia reestablishes Games Club, only to find evidence of a number of horrible demises connected to the original group. While trying to uncover the truth about the deaths, Dahlia has to fight off her curse, protect her elderly neighbor from becoming the next victim, and most vexing of all, keep Cable from figuring out Luna Lane’s supernatural secrets. Only with eerie board games like these, there may not be a loser—or even a winner—who survives.